GCS/Sikorsky

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Sikorsky

Sikorsky is an atypical shoulder dragon, with scales the color of polished tungsten shot through with greenish veins.

By temperament, Sikorksy is lazy, greedy, and gluttonous, with a tendency to get confused about other people's property rights, though he has strong opinions about keeping control of anything he owns.

He is also a dabbler in wizardry, having learned how to read somehow and picked up a couple of spell books. He can't turn the pages himself, and bullies his companion Kikahore "Kit" Hei-ingora to turn the pages for him while he's studying. Kit and Sikorsky have a complicated relationship, as the two try to figure out who is going to be other's familiar. Still, Sikorsky is fiercely loyal to his human companion.

(174 points)

ST 5 [-35]; DX 12 [24]; IQ 10 [0]; HT 12 [20].
Damage 1d-4/1d-3; BL 5 lb; HP 5 [0]; Will 12 [20]; Per 13 [24]; FP 12 [0].
Basic Speed 6.00 [0]; Basic Move 6 [0]; Reflex 12.4 [0]; Dodge 9.
(SM -4).

Advantages

Claws (Blunt Claws) [3]; Damage Resistance 2 (Touch Transmissive) [9]; Detect (Magic; Occasional) [10]; Enhanced Move (Air; 1/2) [10]; Extra Legs (4 Legs) [5]; Extra Magical Ability 1 [10]; Flight (Winged) [30]; Master of the Four Elements 4 [40]; Ritual College Book Magery 0 [5]; Sensitive [5]; Speak With Animals (Shoulder Dragons; Specialized: one family) [10]; Spirit Empathy [10]; Teeth (Sharp Teeth) [1]; Vomit Poison 1 (Jet; Increased Range (x2); Limited Use (Slow Reload) (RoFx4/day); Partial Dice (+1); Resistible (HT-5); Respiratory Agent; Nauseated) [14].

Disadvantages

Bestial [-10]; Dependency (Mana; Very Common; Constantly) [-25]; Disciplines of Faith (Bookish Magic) [-10]; Disfavored [-20]; Gluttony (12 or less) [-5]; Greed (15 or less) [-7]; Horizontal [-10]; No Fine Manipulators [-30]; Sense of Duty (Master; Individual) [-2].
Quirks: Dislikes rats; Kleptomaniac; Prefers silver and gems; Trickster; Wears jewelry and piercings. [-5]

Skills

Aerobatics (H) DX+2 [2]-15*; Brawling (E) DX+2 [4]-14; College of Air (VH) IQ+1 [2]-12*; College of Water (VH) IQ+2 [4]-13*; Innate Attack (Breath) (E) DX+4 [2]-17*; Prospecting/TL3 (A) IQ+2 [1]-13*; Stealth (A) DX+1 [4]-13; Thaumatology (VH) IQ+2 [4]-13*.

Footnotes

* Includes +4 from 'Master of the Four Elements'.

Equipment

1× Breastplate and Helm (Head, Torso; DR (5); SM -4; $126; 1.26 lb);
1× Grimoire (Pages (400); $320; 4 lb);

1× Ritual Notes: 30 pages of Create Acid +3 ($30);
1× Ritual Notes: 30 pages of Lightning Bolt +3 ($30);
1× Ritual Notes: 30 pages of Walk on Air +3 ($30);
1× Ritual Notes: 30 pages of Water Vision +3 ($30);
1× Ritual Notes: 40 pages of Breathe Water +4 ($75);
1× Ritual Notes: 40 pages of Earth to Air +4 ($75); 1×
Ritual Notes: 60 pages of Acid Breath +5 ($200).

1× Assorted Jewelry ($50).
20× Stinky Cheese ($20)

Encumbrance

[None]: Basic Lift 5 lb. Ground Move 6 yd; Water Move 1 yd; Air Move 12 yd / 18 yd. Dodge 9.

Defenses

Dodge: 9. DR: 5+2 (Torso).

Melee Attacks

Brawling • Punch (14): 1d-3 cr. Reach C.
Brawling • Bite (14): 1d-4 cut. Reach C.
Brawling • Kick (12): 1d-2 cr. Reach C,1.

Ranged Attacks

Vomit Poison (16): 1d+1 tox R-HT-5. Range 10 yd / 20 yd. RoF Jet.
Lightning Bolt (14): 2d-3 tbu (L) dbkb side effect (stun). Acc 4. Range 50/100. 1FP, skill 11.
Acid Breath (16): 1d+1 co. Range 6 Cone 2. 3 FP, skill 11.

Notable Spells

College of Air
Purify Air-11, Stench-10, Shape Air-9, Breathe Water-11, Lightning Bolt-11, Earth to Air-11, Walk on Air-11.
College of Water
Acid Breath-11, Create Acid-9, Purify Water-11, Seek Water-12, Create Water-10, Water Vision-11.

Improvements

After the Lost Library
+1 level of Master of the 4 Elements. 1 unspent point.